CPM Community frag movie “It Wasn’t A Pickup”
May 24th, 2008 by svr

American CPM player voltran took the time to gather some demos and turned it into an fragalicious festival of e-drama for us to enjoy.

SPECIAL thanks from voltran to:
- bgs for making that awesome rocketjump off of ror's head and then capping in the intro
- ror for getting rocketjumped off of, and then chasing haplessly and failing <3
- bgs for recording and singing the amazing single "It's Not A Pickup"
- tidan for mastering the audio tracks and going through that painful syncing process thanks to my idiocy :<
- vez for putting up with my antics for almost 3 years now
- nineX for providing extreme lol ventrilo support through these various games
- dylan because he will cry if he doesn't get mentioned
- brutus the gladiator <3
- bgs for making those lol rockets on Falko and then capping in the outro
- Falko for getting 180 rocketed, and then chasing haplessly and failing <3
- everyone who got fragged?

ZERO thanks to:
- shlt, venim, and poindexter for constantly harrassing me to finish the movie even though none of them sent me any decent demos to help speed up the process (especially you venim, your "omg direct air rocket to the face from 2 meters away" frags are not impressive, die in a water)
- vamp1re for sending me 80 demos, none of which were timestamped, which most of them contained shitty frags anyway, you dick.
- everyone who said they'd send demos but didn't. assholes.

Movie File (IWAP_xvid.avi) 305MB

- http://pro.mserle.com/IWAP_xvid.avi
- http://files.filefront.com/IWAP+xvidavi/;10324300;/fileinfo.html

 


CPM Duel Cup “juts anoethr mapool #2″
May 1st, 2008 by svr

Russian Promode Community will organize Challenge Promode duel cup with some unusual mappool :>.

Information:
Date: 17:00 CEST, 3 May 2008
Game: Challenge Promode 1.46
Rules: Double Elimination, best of three, random seed
Mappool:
astronomybeta, akumacpm1a, eizdm4-b15, pukka3tourney2, pukka3tourney4
Admins: toy, lisk
IRC channel: #jam.cup on Quakenet
Signup Limit: 32 Players

Bracket will be available here

The signups are open from 29 April till 3 May 17:00 CEST and be sure you are in the irc channel #jam.cup. You can signup here

(original post by toy on ESR)


CPMA 1.46 Promode mod and CNQ3 Challenge executable released
April 28th, 2008 by iX

MOD:
Challenge Promode Arena 1.46

IMPROVED QUAKE3.EXE:
Challenge Quake 3 Windows executable 1.42

Challenge Quake 3 Linux executable 1.42

Challenge Quake 3 Linux server executable 1.42


OTHER:
MAPS (not required if you have them already)

SOURCE CODE: Challenge Quake 3 executable 1.42

The latest update of the Promode mod and Challenge executable are now ready for download. All players should upgrade to 1.46 and the executable is highly recommended but not required. Server admins should also consider upgrading to the Challenge executable, it offers fixed event handling that ensures MVDs are correctly recorded.

This is mainly a maintainance release with the noticable changes for players being the return of the old lightning gun styles for CPMA and sound improvements and a memory leak fix for Challenge Quake 3.

IMPORTANT: the partial fix to the sound memory leak means that sound megs are now taken from the com_hunkmegs allocation. You do not need to set com_soundmegs to more than 8 and with a com_hunkmeg value of 64 or more you should be fine, if you have an unnecessarily high sound megs value like 64 and only 128 or less megs in the hunk then the game will crash. Fix it by setting sensible values.

1.46 Challenge Promode Arena changelog

chg: mode_current tagged as serverinfo for MAXBrowse / ASE / etc

chg: FFA mode uses 5s weapon respawns

chg: reverted to 1.43 cg_altLightning

chg: removed hemostick's RL explosions
they're derived from something other than Q3 apparently

chg: removed uriel's wings - they're annoyingly defective

fix: listen servers hanging sometimes on map load

fix: loud LG impact sounds with correctly-functioning Q3 clients

Challenge Quake 3 1.42 changelog

Bots are no longer kicked by devmap

legacy cack like joystick/midi support only pollutes configs if enabled

fixed a memory leak in the sound code

fixed even more (hopefully all) dropped sound issues in snd_dma

made com_soundmegs SLIGHTLY less broken: now only 2x instead of 3x :P
note that "soundmegs" are taken FROM THE HUNK now to fix the leak
so you need to increase com_hunkmegs by 2x your com_soundmegs

removed the explicit and incorrect "fastsky==1 == disable portals" test

r_noportals is not a cheat var

hyperspace is a bit less annoying

purged the unused (never finished) idMD4 model code

fixed some bugs in referencedpak list generation

fixed roqs ignoring s_volume

fixed widescreen modes crashing on listen servers

fixed downloads not completing properly


It’s Pekka (CPM frag video)
March 24th, 2008 by svr

After the success of Lippu and kicked & removed, the upcomming star Finland ahxnxa produces the goods once again with "it's pekka".
Short and sweet with ahxnxa® humour, this movie is sure to show you what playing cpm is about!

super special thx to bgs who made the last song <3

hhheehehe :P

Creator: ahxnxa
Game: Quake 3 Quake 3 Arena
Type: Fragmovie
Length: 8:39
Size: 285MB
Resolution: 720×576
Codec: XviD