Demo Playing

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Date: 25 Jun 03

This document explains some of the Demo Playback features of CPMA. It will never be as current as the changelog, so you should always check that with each new release.

Key Operations

Keystrokes and mouse clicks no longer abort demos. If you have binds that you wish to use, press ESC once. However there are a standard set of keys for most common demo functions:

Standard Demo

TAB brings up the scoreboard
PGUP / PGDN adjusts playback speed by +-0.25
HOME sets playback speed to 1.0
KP_5 toggles third-person rendering
KP_UPARROW / KP_DNARROW moves camera to / from player
KP_LEFT / KP_RIGHT moves camera around player
KP_HOME resets camera distance and angle
F11 takes a screenshot

MultiViewDemo only

SPACE/MOUSE2 switches to next player
ALT switches to previous player
MOUSE1 in a coachview zooms in to that player
MOUSE1 in a main view switches to coachview
MOUSE1 on a subview switches to that player
mvw_dm 0 - Removes the multiview window in 1v1 demos
B - Blue Flag, i.e. *red* FC (CTF duh!)
R - Red Flag, i.e. *blue* FC
F - either FC
I - Invis player
Q - Quad player
S - Batsuit player
P - any player with a real PU (i.e. not Regen/Flight/Speed) for F and P, if there's more than one PU/flag in play each keypress will cycle to the next one

Note that cg_autoaction and team overlay work during MVD playback

Demo Browser

CPMA supports directory trees of demos. Hitting ESC in a demo menu tree pops you up one level rather than straight back to the main menu - that annoys me. "Back" still jumps all the way out just in case you like it. Once you find the demo you desire, you can hit ENTER to launch it or select Play.

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