Demo Playing
From PromodeWiki
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Date: 25 Jun 03
This document explains some of the Demo Playback features of CPMA. It will never be as current as the changelog, so you should always check that with each new release.
Key Operations
Keystrokes and mouse clicks no longer abort demos. If you have binds that you wish to use, press ESC once. However there are a standard set of keys for most common demo functions:
Standard Demo
- TAB brings up the scoreboard
- PGUP / PGDN adjusts playback speed by +-0.25
- HOME sets playback speed to 1.0
- KP_5 toggles third-person rendering
- KP_UPARROW / KP_DNARROW moves camera to / from player
- KP_LEFT / KP_RIGHT moves camera around player
- KP_HOME resets camera distance and angle
- F11 takes a screenshot
MultiViewDemo only
- SPACE/MOUSE2 switches to next player
- ALT switches to previous player
- MOUSE1 in a coachview zooms in to that player
- MOUSE1 in a main view switches to coachview
- MOUSE1 on a subview switches to that player
- mvw_dm 0 - Removes the multiview window in 1v1 demos
- B - Blue Flag, i.e. *red* FC (CTF duh!)
- R - Red Flag, i.e. *blue* FC
- F - either FC
- I - Invis player
- Q - Quad player
- S - Batsuit player
- P - any player with a real PU (i.e. not Regen/Flight/Speed) for F and P, if there's more than one PU/flag in play each keypress will cycle to the next one
Note that cg_autoaction and team overlay work during MVD playback
Demo Browser
CPMA supports directory trees of demos. Hitting ESC in a demo menu tree pops you up one level rather than straight back to the main menu - that annoys me. "Back" still jumps all the way out just in case you like it. Once you find the demo you desire, you can hit ENTER to launch it or select Play.