Talk:Client Settings
From PromodeWiki
snaps
snaps should NOT be set in your config. CPMA adjusts snaps value according to the server's sv_fps value. If you join a sv_fps 20 server your snaps get set to 20, if you join a sv_fps 30 server your snaps get set to 30 etc...
There is no sv_fps var in the Server Settings
cl_timenudge
cl_timenudge <value> (default = 0) This still exists in CPMA, but should always be 0 unless you're so used to "normal" Q3 netcode that you've become dependent on it. All it really does now is mess up the automatic adaptive nudges.
This statement seems wrong. The 1.30 changelog says otherwise: chg: cg_nudge replaces cl_timenudge timenudge definitely DOES do weird things internally to Q3 I don't know WHAT, but the difference is clear and unmistakeable timenudge is now forced to 0, and nudging is handled internally by the new cg_nudge variable. the timenudge min/max votes have been removed.
considering it was written by 07:00, 13 Sep 2006 arQon it would seem that it is correct... but thanks for the input :)
I did some testing on one of my servers, it's definitely back in. *sigh* - Master